Search found 10 matches

by Eli
Sun Jan 19, 2025 10:27 am
Forum: Xenimus 1.0
Topic: New Vexar armor and Moon robe design
Replies: 0
Views: 7462

New Vexar armor and Moon robe design

https://imgur.com/a/eNRKWVd

Hola if interested in the skin.
by Eli
Sun Jan 19, 2025 10:22 am
Forum: Xenimus 1.0
Topic: Hey all
Replies: 1
Views: 4429

Re: Hey all

I think your best bet would be Xenimus 1.0
There are roughly 15-20 players online at all time, with some peaks up to 40 players.
There are also raids each day, which you can join and get a chance to achieve some gear.
by Eli
Sat Dec 21, 2024 9:24 pm
Forum: Xenimus 1.0
Topic: New potion design!
Replies: 1
Views: 5536

New potion design!

Made a new design for some of the potions.
Fancy some of them EJ? :)

It's on the house if you want them.

Image
If image doesn't work, here's a link https://ibb.co/rFXfmdn
by Eli
Sun Dec 15, 2024 12:20 pm
Forum: Xenimus 1.0
Topic: What is next? Good Question!
Replies: 6
Views: 141722

Re: What is next? Good Question!

Looking into adding some new item props that will affect specific skills/spells for each class. Are we talking Arcane Staff Damage: 50-72 Weapon type: Pole Arm Related skill: 2 Handed weapons +3% Steal HP +3% Shadows magic bonus +3% Fire magic bonus +3% cast speed +10 to armor spells Special proper...
by Eli
Tue Oct 22, 2024 2:09 pm
Forum: Xenimus 1.0
Topic: Improving the Game: A New PK Server and Better Gear Progression
Replies: 7
Views: 13159

Re: Improving the Game: A New PK Server and Better Gear Progression

ejthayer wrote: Sun Oct 20, 2024 3:20 pm We tried the PK server before, it was a huge fail.
Fair enough :D
Do you have any thoughts on the other points that were brought up? :D
by Eli
Fri Oct 11, 2024 4:50 pm
Forum: Xenimus 1.0
Topic: Would Breaking Down Gear help the economy?
Replies: 4
Views: 23429

Re: Would Breaking Down Gear help the economy?

I salute this!
by Eli
Sat Sep 21, 2024 8:35 am
Forum: Xenimus 1.0
Topic: Improving the Game: A New PK Server and Better Gear Progression
Replies: 7
Views: 13159

Re: Improving the Game: A New PK Server and Better Gear Progression

Your complaints about people merching gear just sounds like you can't take off the rose tinted glasses of nostalgia. If it isn't valuable enough to sell to people, what do you expect them to do with it? Hoard it in their 5th account's storage until someone asks to buy it? I appreciate the nostalgic...
by Eli
Tue Sep 10, 2024 3:30 pm
Forum: Xenimus 1.0
Topic: Improving the Game: A New PK Server and Better Gear Progression
Replies: 7
Views: 13159

Re: Improving the Game: A New PK Server and Better Gear Progression

What I'm trying to say, is that the majority of in-game items, have little to no value, rendering them largely ineffective. Now that we've experienced how easy it is to find gear compared to the difficulty in the past, the difference is crisp and clear. BUT! I would actually prefer a return to the p...
by Eli
Sun Sep 08, 2024 7:40 am
Forum: Xenimus 1.0
Topic: Professions Update
Replies: 9
Views: 23182

Re: Professions Update

The new profession system is quite interesting and has potential, but there are some challenges. While the game focuses on mystery and exploration, certain aspects feel overly complex—almost like searching for a needle in a haystack. Take the "Life Saving Amulet" for example: it requires 3...
by Eli
Fri Sep 06, 2024 9:06 pm
Forum: Xenimus 1.0
Topic: Improving the Game: A New PK Server and Better Gear Progression
Replies: 7
Views: 13159

Improving the Game: A New PK Server and Better Gear Progression

I have a suggestion that I believe could significantly enhance the game experience. What if EJ introduced a new server featuring the classic 'PK Server'? For those who prefer the 'No PK' playstyle, the regular server would remain available. On this new server, players would start on equal footing, w...