View unanswered posts | View active topics It is currently Sun Jan 19, 2020 8:08 am



Reply to topic  [ 30 posts ]  Go to page 1, 2, 3  Next
 Cooldown skills (Rangers) 
Author Message

Joined: Thu Sep 18, 2014 10:59 pm
Posts: 138
Going to make this short and sweet,

Can rangers please get a skill rework and get a 6 minute cool down buff?

It would help their survival if they had something like a 25% chance fragor buff for a 6 minute cooldown skill.

They are currently 1 of 2 classes that don't have one, Darkwars being the other.

Thanks for the consideration.


Sun Jan 12, 2020 7:54 pm
Profile

Joined: Wed Mar 15, 2017 11:38 pm
Posts: 225
I agree rangers and dws should have a 6 min skill Aswell.

_________________
I represent the level 64 and under.


Sun Jan 12, 2020 8:34 pm
Profile

Joined: Tue Apr 05, 2016 2:40 pm
Posts: 4975
Location: U.S.A.
and give clerics corrupt armor a 6 minute timer with 5min cool down too please. maybe also make corrupt armor do damage like disintegrate? no one plays diabolists so combine them into 1 class. ty


Mon Jan 13, 2020 12:13 am
Profile

Joined: Sat Aug 26, 2017 9:33 pm
Posts: 381
Loki wrote:
and give clerics corrupt armor a 6 minute timer with 5min cool down too please. maybe also make corrupt armor do damage like disintegrate? no one plays diabolists so combine them into 1 class. ty


+1k, people play diabs to level(bc of disintegrate) then switch over to clerics at 70 for corrupt armor for a pvp teaming (the only thing clerics are used for at 70)

Every class having a 5-6min CD thats useful would be immensely helpful.


Mon Jan 13, 2020 12:38 am
Profile

Joined: Wed Mar 15, 2017 11:38 pm
Posts: 225
Rangers could have like +10% pierce chance where the arrow would crit for 150% dmg and go trough the target hitting anything behind it for normal dmg. Could be 2% per point for 10% max.

_________________
I represent the level 64 and under.


Mon Jan 13, 2020 1:20 am
Profile

Joined: Fri Jan 10, 2020 10:57 am
Posts: 26
Archer Swiftness: Skill

Level 1:
- 2% Resist Magic / 2% Armor / 2% Fragor Chance
- Lasts 6 Minutes
- 5 Minute Cooldown

Level 2:
- 5% Resist Magic / 5% Armor / 5% Fragor Chance
- Lasts 6 Minutes
- 5 Minute Cooldown

Level 3:
- 10% Resist Magic / 7% Armor / 7% Fragor Chance
- Lasts 6 Minutes
- 5 Minute Cooldown

Level 4:
- 15% Resist Magic / 10% Armor / 10% Fragor Chance
- Lasts 6 Minutes
- 5 Minute Cooldown

Just a suggestion for EJ.


Mon Jan 13, 2020 1:39 am
Profile

Joined: Thu Sep 18, 2014 10:59 pm
Posts: 138
That's nice but seems way to overpowering, while I do believe rangers need a boost to AMP and AC a simple boost to fragor chance would seem like a more acceptable nudge in the right direction.


Mon Jan 13, 2020 2:28 am
Profile

Joined: Fri Jan 10, 2020 10:57 am
Posts: 26
Rangers need AMP and AC so how would a boost in fragger help them defensively??? They lack defence


Mon Jan 13, 2020 3:18 am
Profile

Joined: Fri Nov 22, 2019 3:12 pm
Posts: 44
but isn't that how rangers/archers are in EVERY other game? you wanna tank go play a tank. and i have a 70 ranger and am in the middle of leveling another one.


Mon Jan 13, 2020 3:49 am
Profile

Joined: Fri Jan 10, 2020 10:57 am
Posts: 26
i have a 70 pally and a 70 ranger. This is an update suggestion for 2.0

Rangers need more defense to make them equal to other classes or if you dont want them to be tanker then they already are they need a huge increase in damage so they are glass cannons.


Mon Jan 13, 2020 3:56 am
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 30 posts ]  Go to page 1, 2, 3  Next

Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group
Designed by ST Software.