Author |
Message |
Bisjac
Joined: Tue Apr 04, 2017 11:24 pm Posts: 55
|
I know this may not be your main priority for Xenimus 2.0 at the moment, but at the moment, classes are very unbalanced.
On a melee class, it takes about 12 spins to kill a monster of your level. While on a mage, it takes 2 or 3 multi spells.
This also applies to PvP. For example, a level 60 mage can kill a level 60 melee in about 2 or 3 spells, while the melee can not do a thing to defend themselves.
HP on a melee is also a very big problem. Levels do not make it go up enough, so that means they have to add more to cons than strength or agility. While mages typically add a lot more to cons anyway, making them have much more HP.
I know you are probably working on a lot more than this at the moment, but even Xenimus 20 years ago was a lot better balanced. Thank you!
|
Fri Nov 08, 2019 9:22 pm |
|
|
Xen101
Joined: Wed Mar 18, 2015 5:29 pm Posts: 4428
|
This is very noticeable at low levels since you use Flamma to kill monsters instead of your melee abilities and what not.
Also even inbetween the melee type classes theres a huge difference..
Paladin can handle GY at level 8. Ranger gets 2 hit... Its weird
_________________Because I think its hella cool.
|
Fri Nov 08, 2019 9:42 pm |
|
|
Bisjac
Joined: Tue Apr 04, 2017 11:24 pm Posts: 55
|
[quote]This is very noticeable at low levels since you use Flamma to kill monsters instead of your melee abilities and what not.
Also even inbetween the melee type classes theres a huge difference..
Paladin can handle GY at level 8. Ranger gets 2 hit... Its weird[/quote]
Oh yeah, that's another thing. Armor spells help way too much as well. Darkwars and rangers are not playable.
|
Fri Nov 08, 2019 10:31 pm |
|
|
bottlecup
Joined: Wed Jul 04, 2018 7:18 am Posts: 836
|
I been testing a pally / ranger
pally I got to 29.
ranger I got to 27.
ranger cant take any AMD at all and SP run does a lot more damage then any thing. best thing to use is SP run to kill / level with (rangers got no AMP gear at low levels)
pally can tank a lot better does really bad damage until I got gloves of strength that boosted spin damage a lot. also I had to keep getting better weapons to boost spin damage.
pallys just need gear in other words
_________________ Return of Reckoning
(warhammer age of reckoning)
|
Fri Nov 08, 2019 11:02 pm |
|
|
Once Upon a Time
|
are classes balanced the same way as they are on the original server? Melees have sucked for 4-5 years in comparison to mages and even before then they had a massive pve advantage but at least could compete in pvp.
|
Sat Nov 09, 2019 1:05 pm |
|
|
Bluemoons
|
Once Upon a Time wrote: are classes balanced the same way as they are on the original server? Melees have sucked for 4-5 years in comparison to mages and even before then they had a massive pve advantage but at least could compete in pvp. I hope not as they will again fail
|
Sat Nov 09, 2019 5:48 pm |
|
|
bottlecup
Joined: Wed Jul 04, 2018 7:18 am Posts: 836
|
Once Upon a Time wrote: are classes balanced the same way as they are on the original server? Melees have sucked for 4-5 years in comparison to mages and even before then they had a massive pve advantage but at least could compete in pvp. different
_________________ Return of Reckoning
(warhammer age of reckoning)
|
Sat Nov 09, 2019 9:48 pm |
|
|
Loki
Joined: Tue Apr 05, 2016 2:40 pm Posts: 6974 Location: U.S.A.
|
Once Upon a Time wrote: are classes balanced the same way as they are on the original server? Melees have sucked for 4-5 years in comparison to mages and even before then they had a massive pve advantage but at least could compete in pvp. melees in pvp are fine unless you are just a bad player or garbage gear. in pve they are even better cuz u can just sp run past everything or 2 star+ sp run mobs.
|
Sun Nov 10, 2019 1:06 am |
|
|
Xen101
Joined: Wed Mar 18, 2015 5:29 pm Posts: 4428
|
Loki wrote: Once Upon a Time wrote: are classes balanced the same way as they are on the original server? Melees have sucked for 4-5 years in comparison to mages and even before then they had a massive pve advantage but at least could compete in pvp. melees in pvp are fine unless you are just a bad player or garbage gear. in pve they are even better cuz u can just sp run past everything or 2 star+ sp run mobs. Do not bring references of 1.0 on a 2.0 balance.. its different. A mage is superior in this version in literally every aspect except wearing plates. I believe ALL 60+ chars in game are mages. Well maybe a couple melee types. It has nothing to do with PvP.. this has to do with PvE.
_________________Because I think its hella cool.
|
Sun Nov 10, 2019 3:37 am |
|
|
Once Upon a Time
|
good to hear its different, sad to hear a different approach appears to have ended up with the same result!
From brief reading though there do appear similarities to the issues: power of mage armor spells, more or less the same ac on armors?
|
Sun Nov 10, 2019 9:40 am |
|
|
|