Loki wrote:
Imo things were toned down bare minimum so people say "nothing changed".
Same people crying their class didnt get a buff.
Tone UP Juxta but only if you actually build intelligence spec darkwars again.
Ej said Juxta was Str+Int+Fire combined. Int should be a MAJOR factor as it is a magical spell.
I disagree with this here. We need to move away from this whole PvE/PvP spec stuff.. You shouldn't have to buy a respec just to be able to pvp on a DW.
Allow Str to be its main stat for leveling. Let it be further increase if you want to add burn for increased damage.
Loki wrote:
Melees are still on top like before.
Mages are better with SLIGHT ASB buff except if you lose Armor spells, you take like 300% damage.
Game should shy away from 20+ external buffs and go back to self buff
I agree here. I am not too sure how it works with not so HIGHLY geared melee, but the reliance on buffs (Armor, Extreuder, Velocity, Str) needs to be decreased. Increase the characters based stat power to be similar to that of having buffs and then decrease the amount the power of buffs are.
I do know that mages who have decent AC/ASB (not including the ones that have EXTRAORDINARY items) can take quite a bit of hits. It's more when you have all of the extra On hit Buffs and all that other "On random" stuff, that it all turns wacky.
The warrior is STILL incredibly powerful by an incomparable number. The 80HP the lost is not sufficient. The warrior is all around the perfect class. Stacked along with the buffs you get from your new "On-Random buffs" it turns this class into the Apex of classes.
Darkwars have lost all sort of pvp capability (Outside of the TWO god characters that play). This could work better if you worked along the Thrust ability like i explained. Juxta needs a MAJOR and i mean MAJOR increase. It is quite literally the worst spell in the entire game.
Ranger- From what I been watching, was the speed actually increased? I know you are doing this in small increments, so because of that I hope you are looking to adjust the numbers with faster updates.
To add- Please look into making the classes more specialized. Want to have rage attacks? Be a warrior/Paladin ONLY. Want lethal attacks, make it Darkwar/Ranger ONLY.
Please also look into removing all of the ALL MAGIC PROTECTION and ALL MAGIC DAMAGE properties. These sort of properties cause for the uniqueness in classes to disappear. You have Wizards in incredible amounts of Fire/Ice/Energy bonuses because almost EVERY single item above 80 has ALL MAGIC DAMAGE. If you returned to the Spirit/Fire/Ice/Shadow/Energy rings, you'd have more classes specific mages. And if ALL MAGIC PROTECTION, wasn't so abundant, maybe warriors wouldn't be able to reach 75% ALL MAGIC PROTECTION across the entire stat board.
_________________Because I think its hella cool.