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 Help/Summary info for all players PART 3 
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Joined: Fri Jun 05, 2015 7:38 pm
Posts: 204
Table of Contents

Click here to see PART 1 for,
1. Making an Account & Creating a Character
2. Character/Levelling Guide's
3. Tips & Tricks
4. Quest List

Click here to see PART 2 for,
5. Shrines & Chest Pulling
6. Found Item Area's
7. Raid Boss's & Tactics
8. Things To Do At Level 70
9. PvP/PvE Help
10. Item List
11. Experience Chart/Spell List

PART 3, You are HERE
12. Server/Dungeon Server Location List





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12. Server/Dungeon Server Location List

Type:

-loc

Keep pressing say again as your moving about to find your sence of direction.

Main Server Side Locations
Towns:
Semel, -loc 46,59 (Top port pad=Consignment, Bottom port pad=Terthius)
Iterum, -loc 252,342
Terthius, -loc 561,629 (Top port pad=Semel, Middle port pad=Septen, Bottom port pad=Palus)
Septen, -loc 1159,647 (Port pad=Terthius)
Aridus, -loc 859,932 (Top port pad=Septon, Bottom port pad=Palus)
Palus, -loc 904, 1227 (Port pad=Terthius)
Secern, -loc 247,1223 (Merchant will port to Secern)
Oreseth, -loc 760,2336
Solus, -loc 1855,2834 (Top port pad=Despair, Bottom port pad=Odium)
Odium, -loc 2730,2730 (Top port pad=Solus, Bottom port pad=Consignment)
Despair, - loc 2590,2030 (Port pad=Solus)
Jail Town, -loc 567,2967
Scelest, -loc 88,611 (town merchants work when evil alignment? they used to need to test again to make sure)
Evil Spawn Point, -loc 824,2075

Merchant Quaters:
Emerald & Opal, -loc 166,44
Consignment, -loc 750,2318 (Left port pad=Semel, Right port pad=Semel
Mystic Merchant, -loc 863,2457 (Merchant Ayor, sells White/Blue/Green Elixirs, Glowing/VisMaximus/White Potions, Black Sapphires, Nex Arrows and Diamonds)
Mage Skulls/Nex Crystal, -loc
Strange Material, -loc
Spirit Crystals, -loc

Houses:
Semel Mage House, -loc 182,153
Terthius Fighter House, -loc 621,715
Septon Fighter House, -loc 1232,543
Septon Island Mage House, -loc 852,551
Palus Mage House, -loc 822,1196
Palus Fighter House, -loc 992,1243
Secern Mage House, -loc 334,1285
Secern Fighter House, -loc 160,1100
Solus Mage House, -loc 1695,2734
Solus Fighter House, -loc 2141,2707
Odium Mage House, -loc 2393,2685
Odium Fighter House, -loc 2651,2600
Despair Fighter House, -loc 2525,2077
Despair Mage House, -loc 2709,1952

Castles:
Drethor, -loc 341,2034 (Ownable structure, requires bonus days active)
Magroth, -loc 1886,387 (Ownable structure, requires bonus days active)
Terthius, -loc 594,630
Solus, -loc 1854,2800

Mystic Ore:
Good side, -loc 116,410 (Total Ore: 5)
Evil side, -loc 2041,2661 (Total Ore: 22)

Shon Trees:
-loc 139,281
-loc 355,1313
-loc 816,2256
-loc 2229,3059
-loc 2586,2640

Shrines:
Cleric Shrine Good side, -loc 229,783 (Wizards level: 2)
Cleric Shrine Evil side, -loc 2363,2085 (Wizards level: 2)
Strength, -loc 1174,853 (Fall into pit through the pillars)
Agility Shrine, -loc 372,1383 (Transport/Gas into the middle box, monsters daemon/master warlock/daemon animus/pix animus/giant scorpian inside level: 25. in this area: secret wall -loc 1157,1184 take you to secret chest room, secret tile -loc 1193,1179 requires transing down the path to get there, takes you to secret chest room, walk onto the lower grey/black tile in this room to exit. To get to the shrine head to -loc 1177,1176 and transport through the wall below, head to -loc 1185,1201 and go right throught the secret wall, step on the tile in this room guarded by the beam crystal, this will take you into the shrine room, Wizard lvl: 25, head north and transport/gas over to the shrine) (secret wall -loc 1157,1184 take you to secret chest room, secret tile -loc 1193,1179 requires transing down the path to get there, takes you to secret chest room, walk onto the lower grey/black tile in this room to exit)
Constitution, -loc East Dungeon, 2nd floor past Thoran, head to -loc 1246,1166, you will need to be in top down view to see where to transport into, it is a small black square within the cave walls 2 tiles up, monster level 32 in here, there is a secret dungeon if you fall down the third pit backwards you are taken to a dungeon with monster level:12-15)
Intelligence, -loc 562,1256 (Requires a skeleton on centre square which will make a port when midnight in game strikes)
Wisdom Shrine, -loc 155,295 (Requires a skeleton on centre square and then the 'Key Player' to open via Clock, have a mark at both shrine and clock to easily move between to check if opened every try, be quick!)
Clock, -loc 437,963, (stand on that location to activate the clock, once it stops check to see if portal at wisdom shrine opens, if not keep trying different players to see if they are the key)
Item/Prop/Imbue Shrine, -loc 2225,309 (Wait for door to open and enter, stand on -loc 2225,301 to -imbue items)
Spirit Shrine, -loc 962,2189
Fierce, -loc 1240,2182 (kill the imp tempests until a white aura effects you, head to -loc 1212,2086 and kill the imp tempests until a blue aura effects you, then head to -loc 1275,2082 and kill the imp tempests until a green aura effects you. Do this without dieing and you can enter -loc 1238,2042, once inside fierce dungeon, 1st level monsters=Hell Knights Ultra level 55, head down to -loc 1242,2165 and prepare to enter as it is quite difficult in here, once your in the 2nd floor battle your way down and get 10 out of 10 kills from specific monsters in here, once kills acheived you can walk through the gates at the very bottom of shrine to get 100 fierce stacks, it will turn you fierce and shows in quest log how many remaining)
Jeloc Entrance, -loc 1172,992 (Monsters; fighters/pix animus Ultra lvl 36,
Velanthra Entrance, -loc 2991,2505

Wiz Pens:
Septen Witches and Warlocks, -loc 1348,894 (Witches/Warlocks level: 5)
Odium Wizzies, -loc 2470,2468 (Wizard/Witches level: 5)
Odium Wizzies, -loc 2680,2539 (Wizard level: 6)
Septen Wizzies, -loc 1351,614 (Wizard level: 6)
T1 Wizzies/Wisdom Shrine, -loc 155,295 (Wizard level: Unknown cannot charm, Found Items area)
Secern Wizzies, -loc 439,1207 (Wizard level: 14, has Magic Power shrine in centre)
Death Slide Wizzies, -loc 410,1345 (Wizard level: 15)
Despair Pit locks, -loc 2698,2056 (Hell Hound/Skeleton Warlock/Skeleton Warrior monster level: 40)

Troll Patches:
Semel, -loc 89,121 (Troll level: 6)
Semel, -loc 52,152 (Troll level: 6)
Troll King, -loc 260,154 (Surface troll level: 17, 1st level troll level: 18, 2nd level -loc590,458, troll level: 19 + Troll King -loc 580,521)
Terthius, -loc 646,548 (Troll level: 8)
Septon, -loc 1278,843 (Troll level: 10)
Secern, -loc 192,995 (Troll/Troll Warlock level: 10)
Solus, -loc 2021,2716 (Troll level: 10)
Solus, -loc 2026,3062 (Troll level: 12)
Odium -loc 2530, 2737 (Troll level: 8)

Stone Elements:
Semel Stone Elements, -loc 114,71 (Stone Elements level: Unknown cannot charm, Found Items area)
Mountain Fort Island, -loc 1383,1104 (Witches, Wizards and Stone Elements level: 15)
Solus Stone Elements, -loc 1732,2903 (Stone Elements level: 15)

Grave Yards / Skeleton Areas:
Semel GY, -loc 85,156 (Skeletons level: 8)
Terthius GY, -loc 539,717 (Skeletons level: Unknown cannot charm, Found Items area)
Solus GY, -loc 1835,2957 (Skeletons level: 12)
Palus GY, -loc 1057,1097 (Skeletons, Volucris, Giant Spider, Calvaria Mummy and a Skeleton Warrior level: 16-20)
Odium GY, -loc 2631,2739 (Skeletons level: Unknown cannot charm, Found Items area, surface, 1st floor and secret walls -loc 2865,2948 and -loc 2843,2917)
Oreseth GY, -loc 918,1936 (Skeleton Warriors surface level: 24, 1st floor level: 26, Mummy Area level: 1-30)
Skeleton Warrior/Warlock, -loc 1285,2717 (Monster level: ultra 40, you can enter the dungeon by being level xx-xx works on lvl 39, get the green aura, then enter centre sqaure to find Skeleton Warrios/Warlocks Ultra lvl45 Undead Knight Ultra lvl 45)
Skeleton Darkwars, -loc 1231,2886 (Starts at level: 42, then 44, then 45, then 48 darkwars/priest/warlocks, Undead Lord ultra level: 48)

Ogre Grounds:
Terthius Mountain Range Ogre's, -loc 609,368 (Ogre level: 4)
Terthius Mountain Range Ogre's, -loc 685,289 (Ogre level: 6)
Iterum Ogre's, -loc 385,281 (Surface Ogre level: 16, 1st floor Ogre level: 18-20 first room, second room Ogre level:22-)
Despair Ogre's, -loc 2794,2249 (Ogre level: Unknown cannot charm, Found Items area)

Orc Camps:
Consignment Island, -loc 1015,2029 (Orc level: 15)
Consignment Island, -loc 437,2083 (Orc level: 15)
Consignment Island, -loc 923,2326 (Orc level: 15)
Hard Orcs, -loc 121,2955 (Orc level: 25)

Minotaur Labyrinths:
Easy Minotaurs, -loc 629,2166 (monster level: 20 surface, 1st floor level: 30-35)
Hard Minotaurs, -loc 210,2954 (monster level: 30)

Lava Imp Area's:
Old wars imps, -loc 476,340 (Monsters: level 10)
Solus imps, -loc 2043,2651 (Monsters level: 12)+(Mystic Ore area)
Odium imps, -loc 2297,2466 (Monsters level: 23)
Cons Ultra Imps, -loc 679,1942 (Monsters: Ultra level 55 Lava Imps, Has 4 ultra level 25 imps in centre with bigger imp model like imexic)
Cons Ultra Imps, -loc 560,1850 (Monsters: Ultra level 55 Lava Imps)

Dungeons:

Low level dungeon, (level: 1-10), -loc 15,88
Low level dungeon, (level: 8-15), -loc 81,115
Semel GY dungeon, -loc 75,169 (Surface skeleton monsters lvl 8, 1st floors monsters skeleton/giant spiders lvl 9-10 also Crypt Protectors lvl unknown cannot charm, found items area and random experience gain, head to -loc 530,457 and go down stairs to 2nd floor, with monsters giant spider/skeleton/volucris/calvaria/mummy/hell hound lvl 12, head to -loc 626,541 to find Jorn)
1-19 Dungeon, -loc 648,2222
5 Port Boxes, -loc 372,1383 (top left=near barbarian lord, top right=below old pk town, middle=Agility Shrine, bottom left=t7 desert, bottom right=skeleton/spider dungeon level: 20)
Old wars, -loc 440,400 (Surface monster: level 20, Transport or gas into the centre square to access 1st floor with monster: level 20, at -loc 507,320 head down the stairs to access 2nd floor with monsters: level 24, now either go to -loc 633,496 or -loc 662,496 to find stairs that lead down to the 3rd floor, here you will find monster level: 28 and Sath (boss) at -loc 648,321)
East Dungeon, -loc 367,331 (1st floor monster level:24-28, Rog is at -loc 617,423, -loc 612,487 leads to 2nd floor, 2nd floor monster level:30-32, Thoran is at -loc 1244,1205, Cons/Str shrine is at -loc 1246,1166, you will need to be in top down view to see where to transport into, a small black square within the cave walls 2 tiles up, monster level 32 in here, there is a secret dungeon if you fall down the third pit backwards you are taken to a dungeon with monster level:12-15)
Good Isle, -loc 192,507 (monsters level: 20 at entrance, 25 1st floor, 28 2nd floor, 43 guardians 3rd floor)
Lava Moat Dungeon, -loc 1328,738 (clear through left and right port pads to enter middle port pad, Boss at end drops:??? only for level 30 and below)
New wars, -loc 181,1391 (Surface monster level: 31, 1st floor monster level: 33, walk through magic flowy gate at -loc 413,637 to acces 2nd floor - monster level: 35, gas/transport into -loc 402,692 use a shon leaf to enter 3rd floor - monster level: 38 + Rhzyer Boss -loc 1206,1269 < that -loc is also a safe spot from beam crystal)
Pix Magic Pool Dungeon, -loc 1313,960 (1st floor monsters volucris level 38, head to -loc 770,367 port pad to take you to Pix Magic Pool, guarded by pix animus level 39, the port pad here take you to an area with pix animus/wizard adept/daemon animus/warrior level 39, flama the unlit torches to access secret areas)
Poo Island, -loc 2193,2038 (Massive surface area, Monsters: Orcs, Volucris, Master Walorks, Daemon Animus, Daemon, Shadow, Found Items area)
Evil Isle, -loc 2713,2298 (surface mobs level 6 warlocks and level 42 volucris, 1st floor monsters: master warlocks and deamons, deamon animus monsters, in the lower right room, you can slip past the mystic bars by standing on one of the square tiles, monsters here are ultra 45, also Arrhawk spawns here -loc 2969,2993)
Wraith's Dungeon, -loc 1045,533 (Walk on tile to enter, monsters volucris/master warlock/daemon animus/shadow/daemon/ lvl 48, follow through dungeon and flip leaver to find wizard adept lvl 48 and secret wall at -loc 1220,1057)
Palus Cave+Dungeon, -loc 949,1099 (Four merchants reside in this cave, along with a dungeon)
Dungeon in Palus Cave, -loc 1215,1117 (Inside here at -loc 1313,1327, there is a port pad to a larger harder area, in this area -loc1292,1327 port pad is an exit from dungeon)
Old Hell Knights, -loc 2538,247 (Surface monster: Hell Knights lvl: 46, through gate, Hell Knights lvl: 48-50, Ultra lvl 50 fighter and Boss Tonrick Ultra lvl 50)
Despair Pix, -loc 2721,2427 (Surface monster level: ultra 44 pix animus/daemon animus, 2nd floor monster level: ultra 40 pix malantis and level 40 scallion fighters)
Pix Dungeon, -loc 618, 1133 (Surface monsters volucris/calvaria/hell hound level 55, head down stairs to find monsters hell hound/daemon lvl 55, pix animus/daemon animus monsters not charmable, head to -loc 1160,1080 to find a port pad, to take you to floor 2, floor 2 has same monsters as 1st floor, -loc 774,2695 leads to another copy room and -loc 800,2665 has a port pad back to the 1st floor)
Holy Cow's Dungeon, -loc 578,141 (monsters level 58-62)(to enter go to -loc 587,115 and transport into centre of square, take you to Magic Power pool -loc 568,99, flama the light poles to open doors and projectiles for secret doors)
Bone Staff Castle, -loc 700,2135 (level 62-66, Found Items area, also level: 64 charmable Spikers)
Grey Troll Fort, - 2412,2327 (found nex crystal!, hand in to xx for xx)
Animus Castle, -loc 2648,849 (Monsters: Dread Knight Ultra lvl48, Guardian/Warrior/Wizard Adept Ultra lvl48-50, Fighter Ultra lvl60, Daemon Animus/Pix Animus Ultra lvl63)
3 Port Hell Knights, -loc 227,2389 (left port=ultra level: 67, middle port=ultra level: 69/70, right port=level: 65)
Magus Island, -loc 2974,631 (Ultra lvl80 Fighters and Energy Magus, Camrack spawns here too)

Boss Areas:
Imp Leaders Good side, -loc
Imp Leaders Evil Side, -loc 2711,2801 = Zep, -loc 2782,2710 = Weaser, -loc 2686,2679 = Nip,
Barbarian Lord Good Side, -loc 335,260 (Level 18 monsters here and a fighter that can beam and ice wind)
Barbarian Lord Evil Side -loc 2784,2116
Secern Barbarian Lord, -loc 297,1067
Jorn's Lair, -loc 75,169 (Inside here head to -loc 530,457, inside here head to -loc 626,541 to find Jorn)
Xirick & Jaws, -loc 485,533
Rog, Thoran, -loc 367,331 (Enter dungeon 1st floor, Rog is at -loc 617,423, -loc 612,487 leads to 2nd floor, 2nd floor Thoran is at -loc 1244,1205)
Sinara, -loc 2397,2014 (Surface monsters Warlock=lvl28, Pix Animus=lvl50, head down stairs to find Sinara Boss (drops bone staff) and more Warlock lvl28 -loc 2916,3018 is a safe spot from beam crystal, there is a candle on the table you can pick up)
Sath, -loc 440,400 (Surface monster: level 20, Transport or gas into the centre square to access 1st floor with monster: level 20, at -loc 507,320 head down the stairs to access 2nd floor with monsters: level 24, now either go to -loc 633,496 or -loc 662,496 to find stairs that lead down to the 3rd floor, here you will find monster level: 28 and Sath (boss) at -loc 648,321)
Lava Moat Dungeon: -loc 1328,738 (clear through left and right port pads to enter middle port pad, Boss at end drops:??? only for level 30 and below)
Rhyzer: -loc 181,1391 (to find Rhyzer, head through the dungeon, through the magic gate -loc 413,637, continue down and gas into -loc 402,692, then use a shon tree leaf to enter, head up and you will find Rhyzer)
Grey Zon, -loc 2065,1698 (Surface monsters witches and warlocks=lvl38, through this area go down the stairs and head to -loc 2879,2909 to find Grey Zon ultra lvl40, master warlocks=lvl40)
Pix Dominus, -loc 614,2824 (Pix Dominus Boss at end, pix malatnis here give +1 strange material, hand in to Wersek at jail for +7000 EXP)
Undead Lord, -loc 1231,2886 (Starts at level: 42, then 44, then 45, then 48 darkwars/priest/warlocks, Undead Lord ultra level: 48)
Tonrick, -loc 2538,248 (Head up and go through the arched gate way, this takes you into Tonricks Chamber, to find him head to -loc 2538,147)
Cara Sa, -loc 2538,248 (Head up and go left to -loc 2526,216, requires 255 key in inventry to enter, head through maze to find square tile and say xx top open door inside you will find Cara Sa)
Equar, -loc 2538,248 (Head up and go right to -loc 2550,216, requires 255 key in inventry to enter, head through maze to find square tile and say xx top open door inside you will find Equar)
Server Side Gravin, -loc 2030,2034
Server Side Warrior Queen, -loc 1999,2034
DS Gravin, -loc 2065,2525
DS Warrior Queen, -loc 2034,2525
Gitta and Uvenis, -loc 1242,3046
Imexic, -loc
Derath, -loc 2081,788
Baraw, -loc
Sogam, -loc
Kinthel, Zon Rin -loc 2678,633 (Head into dungeon through black tile, head to -loc 2685,512 to find Kinthel, Head past here to -loc 2677,431 to find Zon Rin)
Pack Master, -loc2327,1053 (Head through fighting Sabre Wolfs, which gives an automatic kill task of 120 kills, reward is 85,000 EXP, head to -loc 2337,952 to find Pack Master)
Camrack, -loc 2974,631 (Ultra lvl80, required for Kings Quest)
Drack, -loc 998,720 (T7 DD)
Dimaltus, Linay, Thorgram -loc 668,2747 (1st floor has Dimaltus, 2nd floor has Linay and Thorgram)
Cron's Lair, -loc 613,2890 (Walk into red cloud to enter 1st floor, run to end of 1st floor to enter 2nd floor, Cron lives at the end of 2nd floor)
Arcnon,Ysss Shaa, Frakor -loc
Terroth, Quon Vex -loc
Vrrrosss, Ty Grimm -loc
Fervo, Pravus -loc 1443,2009 (Beware of exploring this place, extremely difficult, ultra level 120 monsters with special abilities)

Random Locations:
Lonely Skull & Bones Island, -loc 1003,264
Magic Power Regen Shrine, -loc 181,748
Single Pillar, -loc 314,595
Small Open Pit, -loc 806,1119
Cactus Island, -loc 170,1274
PvP Arena, -loc 802,2317 (Consignment)
Dead body, -loc 2596,2670 (old graphics)(Appears he was eaten by these wolves)
Where Good meets Evil, -loc 1610,1610
Soldiers vs Warmongers -loc 2065,1014

NPC's:
Jamandie & Yalana, -loc 156,164
Ortox, -loc 316,175
Corin,, -loc 316,165
Harsad, -loc 270,388 (Iterum)
Angelina, -loc 278,355 (Iterum)
Synax, -loc 530,622
Claree, -loc 572,603
Corsix, -loc 621,620
King Axilis, -loc 656,630
Queen Rissa, -loc 656,630
Slick, -loc 570,646 (1-10 silver gambling merchant)
Reya, -loc 570,659 (1-10 gold gambling merchant)
Rinseloth, -loc 789,2363 (Guild setup/name/bank merchant)
Dereth, -loc 1854,2744
High Lord Zanrax, -loc 1854,2744
Commander Arnius, -loc 2290,2993
Commander Lonya, -loc 2270,1868
Bracken, -loc 2031,1012 (Bracken: you cant do this quest)
Gatt, -loc 2095,1004 (Gatt: you cant do this quest)
Heev, -loc 2682,2813
Lora, -loc 2512,2656
Lisa, -loc 2512,2656

Dungeon Server/Jeloc&Velanthra Entrances:
Consignment Island Entrance, -loc 700,1850
Hell Knight Island Entrance, -loc 339,2449
Jeloc Entrance, -loc 1172,992
Velanthra Entrance, -loc 2991,2505
Hawk Island Entrance, -loc 618,1351
Aridus Entrance, -loc 927,865
Entrance Feirce Island, -loc 1312,2296
Entrance island below intelligence shrine, -loc 618,1351


Dungeon Server Locations
Dungeon Server/Jeloc&Velanthra Entrances:
Semel Cave Entrance, -loc 80,115
Consignment Island Entrance, -loc 700,1850
Hell Knight Island Entrance, -loc 339,2449
Jeloc Entrance, -loc 1172,992
Velanthra Entrance, -loc 2991,2505
Hawk Island Entrance, -loc 618,1351
Aridus Entrance, -loc 927,865
Entrance Feirce Island, -loc 1312,2296
Entrance island below intelligence shrine, -loc 618,1351

Semel Cave Entrance, -loc 80,115 From here:
When you enter you are on a safe square. There are 3 options, Up, Bottom Left and Bottom Right.

Going Up you will find trolls lvl 6-7, also at:
-loc 379,296 Troll Overseer (+1000 EXP)
-loc 344,251 Trann (+1200 EXP)
-loc 357,246 Secret wall leading left to a switch, which opens a secret door back in the corridor and to the right, this room has a HP pool and another secret door xxxxxxxxxxxxx
-loc 303,262 Troll Overseer (+1200 EXP)
-loc 288,238 Troll Overseer (+1200 EXP)
-loc 303,287 Troll Overseer (+1200 EXP)
-loc 265,255 Groog (+2000 EXP)
-loc 330,287 Secret wall, xxxxxxxxxxxxx leads to metal chest room

Going Bottom Left you will find lvlxx rogues/giant bugs/giant spiders
-loc 313,334 a wooden chest
-loc 283,371 Rogue Chief (+1500 EXP)
-loc 271,346 Rogue Chief (+1500 EXP)
-loc 271,321 Rogue Chief (+1500 EXP)
-loc 258,303 Ezaat (+2000 EXP)

Going Bottom Right you will find lvlxx rogues/bugs/trolls
-loc 342,336 a ladder that leads to a metal chest room guard by lvlxx theifs
-loc 398,376 secret wall going left leads to wooden chest room guarded by 2 lvlxx rogues.
-loc 370,431 you will find trolls/troll warlocks lvlxx



Aridus Entrance, -loc 927,865 From here:

Arena, -loc 472,134

Cleric Shrine, 542,158

Red Potion Dungeon, -loc 574,191 (transport/gas into square and use a red potion to enter)

Skeleton GY, -loc 579,104 (Skeletons lvl: 23)

Daemon Animus Fortress, -loc 387,105 (Surrounding this fortress is a lava moat with lvl 12 lava imps, inside the fortress are daemon animus lvl 14, inside are many rooms with daemon animus and a secret wall -loc 316,128, leads to cavity around the bottom of the fortress, head to -loc 322,97 to find a ladder leading down, lvl 12 daemon animus spawn here, looks like a prison, head to -loc 212,124 and slide into the lava pool, now projectile the wall to the right and it should drop down, gas form through here into the secret corridor head round and you will find daemon animus and a hell knight lvl 17 guarding a metal chest.

Ogre Maze, -loc 666,99 (Ogre lvl: 20) (inside this maze, secret wall -loc 768,107 leads into hidden room with wooden chest, -loc 832,57 is a open room with a wooden chest, -loc 848,191 is a secret wall that leads to the Ogre Lord (boss), -loc 891,216 is another open room with a wooden chest but inside this room holds a secret wall at -loc 887,222, to get past the wall you will need to use transport spell or wand, follow the corridor and there are 3 x lvl 25 Ogre's guarding a wooden chest. The last area you need to visit here is -loc 775,235 as this leads to Lava Slide, on your way to Lava Slide, there is an Ogre fortress with lvl 20 ogre's and two Ogre Lords

Lava Slide, -loc 682,315, Head on down! step onto the slide, you end up in a room with lvl 15 fire balls, you have 3 choices up, down, left. Monsters here calvaria lvl 20, Dead Guard lvl: unknown cannot be charmed. If you keep heading down from the start keep going until you reach the room with Dead Guards, there are two secret walls here, 1st secret -loc 516,409, this secret will take you to a chest room with 2 metal chest, the area is full with daemon animus lvl 20. 2nd secret -loc 502,402 takes you to a room with lootable grey blocks. If you head left into the main hall you will find volucris/daemon/daemon animus/master warlock/shadow, at the back of the hall there are two level 18 master warlocks, above and below this are 2 port pads, the bottom port pad goes a corridored area, -loc 651,256 is a secret wall which leads to a chest room lvl 20 monsters inside here. Continute to -loc 660,238 where you are confronted with fighters lvl 21, beam and flame wind you, continue to -loc 657,219 to enter the last room here there are two fighters lvl 21 which use white potions guarding the metal chest/port pad. Head in the port pad this takes you back to those lvl 18 master warlocks. In the main hall rom you can head to -loc 486,286 which loops back to the start. Heading into the top port pad, come to a corridored area with lvl 20 scorpions, heading on comes to a cross roads, up leads to a room with lvl 20 stone elements, down leads to a room with lvl 20 stone elements and ultra lvl 20 witches/warlocks, there is a very well hidden secret in here at -loc 1019,183, this room contains more lvl 20 stone elemts and ultra lvl 20 witches/warlocks, to get out of this room use the secret at -loc 1060,175, leads to a port pad which takes you back to the previous room. Heading right at the cross roads come to a room with lvl 20 stone elements and ultra lvl 20 witch/warlock, you can go in the middle of the structure or head up or right. Heading into the middle of the structure onto the black tile, use a vis baritus scroll or your item? and you come to a new area with pix animus lvl 20 and a wizard adept guarding a port pad, which leads back to the tile you entered through, dont go through yet, there is a secret wall at -loc 1055,79, gas over the white block and through the wall to find a secret metal chest room, there is another secret wall in here at -loc 1058,87, projectile shoot the wall below to open the secret room with Hell Knights lvl 25, a lvl 20 fighter is guarding a metal chest. Heading up, you come to a room with lvl 20 stone elements and ultra lvl 20 witches and warlocks, you can find a secret wall at -loc 998,117 head through into secret room, blocked behind mystic bars there is a room with daemon animus/skeletons ultra lvl 20 at -loc 997,45 there are 4 ultra witches/warlocks guarding 2 metal chests, to unlock the mystic bars you need to projectile shoot the centre pillar in the room before. Heading right, follow the corridor and you will come to a room with skeleton warriiors with fire swords and white potion active, lvl unknown cannot charm, there are many rooms shooting from this room, all containing daemon animus lvl 20 and random metal chests, head to -loc 1075,140 and head down this room to -loc 1075,242, you come to a room with 4 port pads, you can only use these port pads once in a while? they lead to 4 different room with different monsters they all exit into the same area, to exit walk around the edge of the rooms near the walls to slide out into the open area the 4 rooms connect with. There is only one place to go from here into the port pad at -loc 1025,257, this take you to the Big Open Pit Area.

Big Open Pit Area, Explore using gas or transport spell/wands, on the islands there are monsters lvl 20 wizards and ultra lvl 12 calvaria, barbarians which white potions, people kill these to farm for vis baritus scrolls. Strange Slide here, never tried it, -loc 763,483, would not advise going off here. Back in the Big Open Pit Area go to -loc 685,584 to find a secret dungeon, to enter say 'magnus' on the red/black tile to open the mystic bars, the chests here are always empty, straight down at -loc 685,600 is a secret wall, go thorugh to find monsters lvl 46 Wizar Adepts, head down and there are Hell Knights/Wizard Adepts lvl 30-40, nothing interesting at the bottom here, head back up to -loc 692,624 there is a secret wall, in here you will find lvl 45 daemon animus, at the end of the corridor there are 3 x lvl 42 witches. Head back to -loc 700,629 this is another secret wall which leads to lvl 30/45 witches guarding a switch, flip this and a large wall drops down to reveal a room with lvl 37 guardians, lvl 40 fighters with white potion wearing dirus armor, keep heading down to find lvl 40 witches/fighters and lvl 45 hell knights, this is all that is down here. Back in the Big Open Pit Area at -loc 677,487 is the Barbain Lord Fortress, there are barbarians and a couple barbarian lords in here, -loc 659,518 holds 2 port pads, the right port pad goes to a random barbarian fort in the open pit area and the left port pad leads to a new area with Dungeon Server Castle (Castle Osinex) / Adept Hall Entrance / Master Warlock Fortress,

Castle Osinex, -loc 963,552

Adept Hall, -loc 945,494, Head inside and projectile the pillar at -loc 993,491 then find the wonky skull on a stick, projectile it to open the secret door inside is a port pad which leads to Adept Hall, the port pad here takes you back to the area you just came from. Inside there are lvl 15 master warlocks/wizards, keep folliwng the hall to find Norrow (boss) drops ndnt dispell mace. Where Norrow spawns at -loc1065,391, gas over this box into a secret area where Mystic Chest One entrance is.

Mystic Chest One, -loc 1042,362 on this tile with skull on, say 'skull' to open secret door, walk onto port pad to enter MC1, lvl 42 pix animus/daemon animus here, continue to find lvl 44 wizards, lvl 46 hell knights, ultra 48 daemon/daemon animus/pix animus/master warlock get to -loc 1189,297 and say 'infinitus' to open the secret door. Continue on to find Shifter monsters which turn into clones of your self !! The Mystic Chest is -loc 1216,297 and is guarded by the MC1 Boss Slyth Kel.

Master Warlock Fortress, -loc 1131,471,
Head Inside, master warlock lvl 28, at the cross roads the room below has master warlocks and 1 wizard adept lvl 28, the above from the cross roads has a metal chest inside and a secret wall -loc 1137,436 projectile the 1st pillar below you from this -loc to drop the wall, inside is a metal chest and another secret wall -loc 1144,439, inside here head down the corridor to find a black tile with a pool locked behind the mystic bars, say 'vis' to open the mystic bars and acces the Magic Power Pool! Now back at the cross roads at the start of the fortress, going right you will come across Skeleton warriors, which use white potion, lvl unknown cannot charm, past here at -loc 1193,473 T-junction, heading down leads to random rooms with lvl 28 daemon animus/master warlock/warlock/rogue/hell hound/wizard/witch. One more thing about down here is at -loc 1216,486 there is a secret maze, if you work your way through you come to -loc 1233,491 inside here you will find a plain looking room with various low lvl items on the tables, head to -loc 1243,496 to walk through a secret wall, a metal chest in this room and also -loc 1243,474 is another secret wall, head through to find lvl 33 pix animus, continue through to find Zaxin).
Back at the T-Junction heading up, take your first right and at -loc 1215,456 you can take the secret walls above or below, above leads to lvl 38 master warlocks and lvl 40 wizards, in this room walk to -loc 1224,431 and a secret door will open leading into a metal chest room. Taking the below secret wall you will find lvl 38 daemon animus. Back out on the corridor continue up and turn left, here you will find Skeleton Warriors with white potion, lvl unkown cannot charm, there is a trap at -loc 1179,442, this slider trap leads you to a tabes room, to exit walk through secret wall at -loc 1177,454, inside this room theres some random things in here like a cactus to exit head through secret wall at any of the cut ins below to enter the back room with a protal pad, which leads you back out into the main corridor. Keeping heading up to come to a Daemon/Pix Animus Castle, daemon/pix animus lvl unknown cannot charm, ndnt found item area. Head to -loc 1191,378 to find Chareen and Reckstan bosses, you can go down the ladder here at -loc 1184,382, down the ladder you will find lvl 30 daemon animus and lvl 32 fire balls, there is a secret at -loc 1129,222, projectile the box infront of you to open the scret wall and gas inside, inside here are lvl 32 wizard adepts/fire balls, there is a secret inside this room at -loc 1116,209, projectile the wall to the left and walk onto the port pad, this takes you to a metal chest room with lvl 32 wizard adept/warrior, to exit walk along the bottom wall to slide out.

Hawk Island Entrance, -loc 618,1351, from here:

Enter Dungeon Server from here to find yourself on a safe square with the exit to your right along with two port pads below.

Left port pad takes you to a maze with daemons/volucris/calvaria/hell hound/ lvl 18, wizard adept lvl 20
-loc 1069,1170 transport spell/wand left over this wall, to find drennon mar's fort, monsters lvl15-18 daemon/volucris/master warlock/pix animus/daemon animus, lvl 35 skeleton, Skeleton warrior lvl unknown cannot charm, at the end of the hall drennon mar waiting for you. There are two secret rooms in here, the 1st -loc 1034,1161 head through the secret wall to find a 2x metal chest room with lvl 28 wizard adepts, lvl 15 scorpions. 2nd secret room is -loc 1033,1185 projectile the wall to the right to open, inside is another chest room with lvl 28 wizard adepts, lvl 15 pix animus, there is a trap before the chest, the 4 skulls will evil beam you as you walk towards the chest.
-loc 1256,1128 is a secret wall to get past some mystic bars with lvl 30 wizard adepts and a metal chest.
Spirit Chest, -loc 1080,1323 at this point transport over the left wall to find the entrance to the start of spirit chest, -loc 1070,1321, requires your 'item' consumable to enter.

Right port pad takes you to a massive labrynth with traps and secrets galore. In here you will find wizards lvl 33, monsters here daemon animus lvl 33, giant spider lvl 46
at -loc 1449,1154 you can flip a lever to reveal a corridor, transport past the traps and find a room full with lvl 33 daemon animus, in here at -loc 1483,1138 you will find a secret passage, head directly up to find a trapped room with a wooden chest also -loc 1487,1118 reveals another secret passage, head right and you will find a secret Magic Power pool.
Also another secret just after you flip the level enter the secret corridor and at -loc 14544,1152 there is a secret corridor leading to a prison room, you have to gas past on an angle awkwards to get inside. Once inside you can flip the level to reveal a hidden room, this is a trap it contains lvl 33 daemon animus and lvl 46 giant spiders. At -loc 1454,1166 projectile the wall to the left to open the prison and loot the 2 wooden chests.
At -loc 1405,1172 there is a port pad which takes you to a trap room with a lvl 25 Hell Knight and beam crystals, the port pad in here takes you to -loc 1466,1179, just back into the corridors.
At -loc 1453,1180, projectile the wall below to open a secret room, inside a bomb traps and sliding floors, the port pad takes you -loc 1489,1251 an area back in the corridors,
At -loc 1445,1223 4 drop walls with master warlocks lvl 33 aswel as other monsters.
At -loc xxx drop walls reveal lvl 38 wizards and other monsters.
At -loc 1447,1271 there is a secret passage going right, leads to a room with a metal chest and a ladder, go down the ladder, you will be in a small room with a health pool and a port pad, the port pad takes you back to the corridors at -loc 1375,1090, dont go in the port pad and at -loc 1345,1179 there is a secret door, to open it projectile the top right flame torch, this reveals a room with lvl 37 daemon animus/witches/warlocks and lvl 46 giant spiders
At -loc 1484,1212 there is a secret wall, projectile down to open it, projectile down again to open the next wall and again once more for the third wall to enter a room, seems safe in here.
At -loc 1497,1283, there is a secret wall, projectile right to reveal a side room with a port pad below, this port pad takes you to -loc 1454,1120, this room contains some lvl 40 giant spiders and another port pad, which leads back into the corridors. If you dont go in the port pad at the start go to -loc 1501,1287 and projectile down to reveal a secret room, down this corridor there some drop walls with lvl40 fighters, lvl41 witchs, lvl47 giant spiders lvl48 ogres/calvaria, here at -loc 1515,1337 you can drop walls to reveal more monsters and a passage way, inside the passage way at -loc 1493,1336 there is a port pad leading to a trap room, with a port pad leading to -loc 1445,1223 which is back in the corridor. IF you didnt go in the port pad or the drop wall at the start of this secret, head up to -loc 1514,1258, which is a secret passage way, walk right through into a room with a ladder, there is a secret wall behind the ladder, you have to awkward angle gas it to get inside, head directly up this secret passage to come to a room with a wooden chest, also walk on -loc 1521,1250 to reveal a bigger secret room with metal chest and monsters lvl40 witch, lvl47 giant spider and lvl49 calvaria. Heading down the ladder you will be in a small box room with a lvl39 master warlock and wooden chest, theres a flame torch
At -loc 1409,1135 there is a secret passage heading right until -loc 1414,1136, then head directly down to come to a room with metal chest and port pad, which leads to 1408,1176 back in the corridors.
At -loc 1401,1171 you will find a port pad which leads to -loc 1505,1314, a room with lvl31 witches, the port pad in this room takes you back to the initial port pad.
At -loc 1401,1171 to the left of the port pad, there is a slider tile which pushes you through the wall, at -loc 1397,1162 there is a secret wall, projectile the left wall to open, at -loc 1398,1158, step on the tile below to sldie back into the corridor.
At -loc 1392,1106 there is a secret, gas form and head right through the skull stick and through the wall into a pit room with port pad on centre. This port pad leads to -loc 1326,1147, small room with a lvl18 daemon guarding 4 wooden chests, theres a port pad here which leads to -loc 1413,1363, also known to many old players as Calv Pit.
At -loc 1390,1146 is a room full with lvl46 black spiders really good hunting ground, also on that same -loc, the tile opens the walls to each side containing lvl37 fighters
At -loc 1346,1141, this tile drops the wall below to reveal a room with some monsters.
At -loc 1355,1131 this tile drops the walls above and below to reveal 2 rooms with some monsters, the room above has a port pad which leads to -loc 1339,1102, a room with some lvl 40 warlocks lvl46 giant spiders/calvaria. The port pad in this room leads to -loc 1359,1104, a room with lvl35 warlock and lvl49 giant spider, walk to -loc 1366,1106, then take one more step to slide out back into a secret area with rooms connected by corridors, -loc 1420,1200 with lvl32 wizards, lvl36 calvaria, lvl39 giant spider. Next room has lvl36 wizards/giant spiders/calvaria, the last big room has lvl36 wizards and lvl46 giant spiders, at -loc 1373,1166 projectile the wall up to drop the hidden room above with a port pad, which leads to -loc 1393,1219 a room with lvl37 witches and lvl46 giant spiders and two metal chests, the port pad here leads to -loc 1395,1243 a room with lvl35 wizards and lvl49 giant spiders, the port pad in here leads back into the corridors.
Calv Pit lvl 50 calvaria/daemon animus, lvl18 hell hound, secrets here: -loc 1449,1420, head down through this secret passage to find what used to be Ominex Table, litterally ominex would spawn on this table and players would camp it, dead on the ground for hours waiting for ominex to spawn in haha. The second secret room here is at -loc 1385,1394, head left through the secret passage to find a room with a port pad, also you can transport up or down past the walls to find a small secret rooms; through the port pad you will find a secret chest room filled with lvl48 daemon animus and metal chests, there is a port pad to the left, this take you to -loc 1312,1246, also known as path hard daemons. Also inside Calv Pit, at -loc 1418,1361 you can look in first person and see an unlit flame torch, if you manage to light this the wall opens into path hard daemons.
Path Hard Daemons, -loc 1417,1256, lvl 50 daemons lvl49 giant spider, at -loc 1486,1334 you can transport left over the wall, if your careful you wont end up on the port pad and find yourself in the back passage of an earlier dungeon. Also at -loc 1364,1275, you can trasport far left over the wall. At -loc 1359,1320 you can transport down and into the huge lava pool. At -loc 1344,1211 there is a port pad, which takes you to -loc 1338,1368, a nice safe tile in the centre of a huge lava pool, in here at -loc 1291,1377, there is a secret, projectile the wall the left to open the passage, this leads to Lightning Barbs.
Lightning Barbs -loc has lvl 38 fighters/wizards/giant spiders. At -loc 1243,1390 there is a secret wall to the left projectile it to open to reveal a small room with ladders, going down ladders leads to -loc 1271,1386, Lighting Barbs 2,
At -loc 1202,1377 there is a metal chest also the flame torch below is unlit, light it to open the huge drop wall filled with lvl38 monsters and a port pad leading to a trap room, in here at -loc 1272,1330, walk near the wall to open and exit into the corridor which slides you down the path to XXXXXXX , in this area there a lvl35 fighters. The mystic bars in the room below with the switch inside, you need to charm one of them or make a skeleton to flip the switch inside. The lever at -loc 1248,1355 opens the mystic bars at -loc 1267,1365, which reveals a port pad, this leads to a corridor with 2 metal chests and a port pad, which loops to the start of the same corridor. At -loc 1223,1332 there is a room with mystic bar prison in centre, there must be a tile you walk on to open it, but a random monster did it for me, lvl39 wizards inside guarding a wooden chest.
Lighting Barbs 2 -loc 1271,1386, lvl35 fighters, lvl38 fighters/witches, the mystic bars in here will open if a monster touches the switch inside, inside here flip the switch at -loc 1234,1425 to open the secret door at -loc 1271,1419 inside this room are lvl38 daemon animus and a port pad which leads to Mystic Chest Two -loc 1412,1437.
Mystic Chest Two Area -loc 1412,1437. Lvl38 daemon animus/pix animus,
At -loc 1376,1480, the monsters get stronger, lvl52 pix malantis, the black tile in the centre of this area leads to, Mystic Barbs
At -loc 1417,1450, one more step to the right will take you to -loc 1415,1454 an area with many skeleton warriors/warlocks lvl 45, at -loc 1379,1511, there is a secret wall gas through the light torch and the wall to the left, this takes you to a room with lvl 52 pix malantis, also at -loc 1369,1512, you can gas left through the light torch and wall into another room, if you walk on the centre red stiles you will to ported to the other end of DS Warriors.
At -loc 1409,1435, you can projectile the wall to the left if it is not already open, which leads round to another area with lvl23 Wizard Adepts, keep going left and you will find Pix Drop Boxes, with lvl38 pix animus/wizard adepts.
At -loc 1354,1430, there is a Magic Power pool and metal chest.
At -loc 1355,1446, is a secret wall leading right to a port pad, this is Mystic Chest Two entrance.
At -loc 1310,1447 are 3 timed drop walls with numerous lvl38 Hell Knights behind
At -loc 1364,1446, the corridor leading down here has trap tiles which drop the walls to the sides of you to reveals loads of lvl23 wizard adepts, near the end of the corridor at -loc 1364,1473 that trap tile reveals a roomm to the left which leads onto Animus Hall
Animus Hall -loc 1357,1474, lvl 50 daemon animus, lvl56 calvaria, this is a massive area with a couple metal chests and a port pad, which leads to -loc 1250,1490, a room filled with lvl57-59 daemon animus, there is a red/black tiled area at the bottom left, this leads to -loc 1275,1500 also known as DS warriors
DS Warriors -loc 1275,1500, lvl50 warriors here, also the 3 red tiles, these lead to areas:
DS Warriors Top Right red tile, slides you to -loc 1281,1497 with lvl 63 warriors, some lvl65 pix malantis in a cage, at -loc 1253,1455 there are some lvl69 warriors, looks like their sleeping quarters, some lootable wooden chests here.
DS Warriors Bottom Right red tile, slides you to -loc 1297,1500, back into Animus Hall.
Top left red tile, this slides you into Mystic Barbs -loc 1242,1487.
Mystic Barbs -loc 1242,1487, lvl29 fighters, lvl28 Wizard Adepts, lvl40 fighters, lvl43 pix animus/daemon animus, lvl30 guardians/warriors. This is a massive hall but at -loc 1116,1488 leading left goes to Great Hall Entrance Area
Great Hall Entrance Area, -loc 1275,1500, Ultra58 master warlocks, ultra43 daemon animus, ultra58 fighters, -loc 1086,1496 on this tile you can use a white potion to enter Great Hall Shrine.
At -loc xxxx Ultra65 Wizards/Warriors
At -loc 1091,1483 gas or transport into the bottom right square to go to -loc 1067,1454, at this junction going right leads to pix animus/skeletons all the way upto -loc 1097,1395, which for some reason puts aura effect on you. Going left at the junction you will come to a place formerly known as red square, it is now full with Hell Knights and lvl17 daemons/daemon animus/pix animus/scorpians/master warlocks, also at -loc 1035,1406 another strange shrine thing giving that aura effect around character. Heading Up from the junction you come across Ultra65 Animus Adepts
Great Hall Shrine, -loc 1086,1496,



Not these yet:

Easy Star, -loc 1872,2599 (Flama to light torch to open secret door entrance, monsters: lvl 41 calvaria/daemon animus/hell hound, flip the only switch faceing wrong way, opens secret door with monsters: lvl 41 daemon, walk right through secret wall, keep going right to walk through another secret wall and flip the switch once, walk all the way back to the daemons and walk left through another secret wall, keep walking left and another lever has been revealed, flip it once and head back to the daemons, now back at the daemons you will see the secret door has dropped above, head into this room and find another secret wall which is top wall right most block, follow corridor up to find an open pit, velocitas yourself and fast gas over it, becareful there are lvl:43 calvaria's that will dispell you into the pit as you cross, on other side you will be back on land and find monsters: lvl45 wizard adept/warrior. If you head straight on here you will come to a metal chest, but if you noticed the spiked arch pointing left earlier, this was a clue to where the shine is. If you follow the line the spiked arch is pointing you will walk through a secret wall and find star shrine touch shrine to recieve star (* in your spell list under others)
Hard Star,

Death Square, -loc 1154,656 (Transport top=Solus, Transport Bottom=Septen)


TBC


Sat Nov 24, 2018 8:15 pm
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Any plans to make it easy to find the location on a map or mark it on a map?


Thu Dec 06, 2018 4:12 am
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