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Game Breaking Bug - Ranger
http://messageboard.xenimus.com/viewtopic.php?f=4&t=10595
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Author:  epicchase [ Tue Oct 27, 2020 1:56 am ]
Post subject:  Game Breaking Bug - Ranger

I just noticed this in the last few updates, but killing enemies with multishot sometimes creates non-killable, glitchy invisible versions of the enemy you killed that will not die and continues to do damage.

Can anyone confirm this on their rangers?

Author:  epicchase [ Tue Oct 27, 2020 7:02 am ]
Post subject:  Re: Game Breaking Bug - Ranger

After several levels and trying different hunting areas, this continues to happen. Especially problematic in areas with enemies who cast spells, as eventually they stack up so much that you are forced to leave or die. A horde of invisible unkillable lava imps follows me. Super disruptive.

Author:  epicchase [ Sat Oct 31, 2020 7:37 pm ]
Post subject:  Re: Game Breaking Bug - Ranger

As of the update today this bug is still in the game. Roughly 1/10 enemies will die, stand back up and keep attacking. I've kited these into T1 and max level players take time to kill them.

Author:  BLC87 [ Wed Nov 04, 2020 12:12 am ]
Post subject:  Re: Game Breaking Bug - Ranger

Yeah someone mentioned it the other day when EJ was in wc while Jotun ranted about UberEats. He said he'd look into it and who knows from there.

Author:  mob [ Wed Jan 06, 2021 1:36 am ]
Post subject:  Re: Game Breaking Bug - Ranger

pushing this issue again. Had a pix malantis follow me through the drop walls of 6th shrine at jeloc all the way through the beam crystal floor, and stopped right before I walked in the X past the 5 drop walls to go to the last main hall with the L bow warriors.

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