Heimdallr wrote:
As a summary:
-as it stands pvp server is due to be merged with anti-pk server due to lack of population
-pvp server started out with a lot of interest but population declined as pvp does not work prior to level 70
-it takes 100+ hours of PVE to get to level 70 and it appears PVP players are not prepared to invest this many hours first
-some players are stuck on PVE server even though they dont like PVE and would like to transfer over (lots of characters were leveled on x1 and x3 full pvp servers)
-a zero risk option which does not harm any players would be to allow players to move their characters over to pvp server. This would at a minimum give EJ a better idea on what rules a merged server should have. If nobody is interested in switching over then it appears the PVE rules are favored, if lots want to switch it would appear there is a demand for the pvp rules. Maybe even enough players for the 2 servers.
-other alternatives prior to merging servers would be to significantly increase the exp on a pvp server or to allow tokens to start at 65 or 70.
Heimdallr wrote:
off topic Bottlecup and from a post taken before EJ decided he would merge the servers. That said you say it is my views but the first 4 points which are summaries would not be disputed by anybody... They are facts. Plus why keep posting on what happens with X1 when you play X2? You are even posting X2 photos on x1 boards....
100% true but I know a lot of people quit because it takes too many hours to get to 70. True some may have also quit due to waiting for the caps to increase as well but i think that just confirms Xenimus is all about level 70 now otherwise people would have been pvping and trading at the lower level caps ((but pvp has been balanced around 70, and no point trading as soon as the next release all the gear becomes worthless)
i did tell you over and over and one more time now. i play xen1 and xen2.... and im sure thats the 5 time i told u,
yes i post xen2 pics on *all servers* hint the name all servers.. does not say anythin about keeping it to just xen1 server..
old school days fig types melee hit spawn until level 25 for spin doing that we had max out servers?? they be lucky on 100k per hr...
now we do over 20m per hr and ur friend on a mage can do over 60m per hr in hks... so leveling is not why people quit...
that hole statement is just you summarising yourself..
ej does not want pay to win (so tokens for lvl 65 or 70 will never happen)