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 Clerics 
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Joined: Tue Apr 05, 2016 2:40 pm
Posts: 4166
Location: U.S.A.
another issue with clerics.

evil beam attacks what 8 monsters at once?

Well an issue is IF you're using skeletons or charmed monsters to help you hunt ( or block mobs ) evil beam targets your pets as well.

This means that you are now evil beaming only 6 mobs because 2 are being used up by your pets.


Fix: Your own pets cannot be attacked with evil beam.

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Wed Jan 30, 2019 5:50 pm
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Joined: Sat Aug 26, 2017 9:33 pm
Posts: 217
Max I was making at Lvl64 was like 30m a hour and thats with .70 cast speed and 80 amd to do so (perf rings etc). Something should be done, if youre not rich, a DW or CLERIC is not what u want to play and or level..really mages period.


Wed Jan 30, 2019 8:23 pm
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Joined: Tue Jun 09, 2015 10:50 am
Posts: 638
Location: Huntington Beach, CA
Redbeam damage needs to hit quicker (can 3-4 beam a mob when they die from one at 65 with .70 cast), and need to be able to cast/walk like every other class.

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Fri Feb 01, 2019 5:53 pm
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Joined: Sat Jun 21, 2014 2:00 am
Posts: 126
Stopped playing forever ago (61 cleric) it was just too tedious / slow / boring to get any higher. I thought about coming back but I don't think it's even worth it at this point. People geared out the a** / low player base...no point. Being able to cast red beam and move might make it more bearable though.


Sat Feb 02, 2019 11:30 pm
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Joined: Tue Apr 05, 2016 2:40 pm
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Location: U.S.A.
Agree with everything here. Make evil beam instant for one would help although they are still the worst mage class.

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Sun Feb 03, 2019 2:31 am
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Joined: Tue Apr 05, 2016 2:40 pm
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Location: U.S.A.
Loki wrote:
Agree with everything here. Make evil beam instant for one would help although they are still the worst mage class.


definitely are.

They were under wizards and warlocks before but the wand (change) was a nerf to wand+ shield clerics/diabolists.

Should add some Cleric specific staves.

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Wed Feb 06, 2019 3:17 pm
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Joined: Sat Aug 26, 2017 9:33 pm
Posts: 217
top, anymore cleric/diab ideas??


Tue Feb 19, 2019 8:33 pm
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Joined: Mon Aug 07, 2017 6:00 am
Posts: 1352
Dunno any class i play alot ppl usually scream NERF please

but i have every class at 70 so... dun really help em lol


Solution for clerics Turn evilbeam into Energy rather than spirit

OR turn both Fulgur and evilbeam into ICE damage

and Diabolist Ebeam, Fulgur into Fire damage

increase Critical energy to what it used to be 50% instead of 30%

than clerics will be at a rather balanced spot


Tue Feb 19, 2019 8:54 pm
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Joined: Tue Apr 05, 2016 2:40 pm
Posts: 4166
Location: U.S.A.
whos ur 70 warlock on prime?

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Tue Feb 19, 2019 9:01 pm
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