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 melee single target 
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Joined: Wed Feb 14, 2018 8:15 am
Posts: 92
it seems that either its underpowered or some mobs in game have way to much hit/def...i noticed this mainly at cron servants mages...i could not hit them like at all i was forced to spin them even when just facing 1 of them....what happened why is spin the only way melees can damage anything and mages have all these abilities that are gauranteed to hit?... i think you should fix melee swing or nerf mages to have a chance to miss as well... fair is fair?

Wed Nov 07, 2018 6:08 pm

Joined: Tue May 15, 2018 2:02 am
Posts: 122
look on the 2.0 forum and the thread called "fighters" and ejs second post is where he talks about we are not supposed to be using aoe to kill 1 monsters.

Wed Nov 07, 2018 6:13 pm

Joined: Wed Feb 14, 2018 8:15 am
Posts: 92
exactly so if we not supposed to be killing 1 single monster or boss or even pvp with AOE than why is it some of them cant even be hit with swing?....

and i was wrong its not just the mages its the volucris too

Wed Nov 07, 2018 6:34 pm

Joined: Sun Sep 20, 2015 3:54 pm
Posts: 247
i was literally thinking about this earlier, im level 60 with 55 agil having to spin imex a lev 50 mob because its faster than hitting him, with all my +to hit skills and items. Cant even touch a mob my own level or higher. even on prime my 71 agil warrior cant melee hit any bosses from the front, can barely hit level 60 ultras from the front.

Wed Nov 07, 2018 7:15 pm

Joined: Mon May 25, 2015 10:59 pm
Posts: 44
i agree, the Hit/Def is really weird and needs looked into.

Thu Nov 08, 2018 5:48 am

Joined: Sat Jun 23, 2018 9:35 pm
Posts: 200
hit def on mobs should be significantly reduced. On a mage mob a level 70 melee with 39+ agil should hit almost every time. Even against melee mobs it should be quicker to hit them than spin them

Thu Nov 08, 2018 12:56 pm

Joined: Tue Apr 05, 2016 2:40 pm
Posts: 3807
Location: U.S.A.
im pretty sure a factor of monsters having INSANE hit/def is that most of them also have white potion and white potion effect (also from house) gives an insane amount of hit/def for both pve and pvp.

"I'm not playing til 60-70cap ej!"

Thu Nov 08, 2018 1:40 pm
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