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 Off Hands 
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Joined: Mon Sep 03, 2018 10:23 pm
Posts: 36
Did you mean adjust off hand bonuses in that quick update?


Sat Oct 06, 2018 5:43 pm
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Joined: Thu Jun 15, 2017 11:54 pm
Posts: 156
Lost 10 amd on wiz and cast speed, 100 hp, pally lost 5 or 6 attack speed.. Idk what he did


Last edited by Original Mi law on Sat Oct 06, 2018 6:38 pm, edited 2 times in total.



Sat Oct 06, 2018 5:57 pm
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Joined: Wed Mar 18, 2015 5:29 pm
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ejthayer wrote:
Xen 2.0 is overdue for an update so that is my current focus right now. I have concentrated efforts on 1.0 for a while and now. That said I will probably do a small update to 1.0 to address some of the things we talked about in discord last time.


Quite possibly. He had spoken on discord on figuring out a way to nerf off-hand as it wasn’t giving too much power in popular vote by players.

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Sat Oct 06, 2018 6:02 pm
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Joined: Thu Jun 15, 2017 11:54 pm
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Yea it seems there's a quick 50% reduction that seems slightly off on some things, but just about.


Last edited by Original Mi law on Sat Oct 06, 2018 6:54 pm, edited 1 time in total.



Sat Oct 06, 2018 6:36 pm
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Joined: Fri Jun 20, 2014 3:48 pm
Posts: 1344
Oh yes that nerf went in. I think the item text needs adjustment though.


Sat Oct 06, 2018 6:52 pm
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Joined: Thu Jun 15, 2017 11:54 pm
Posts: 156
That or make it say Special properties reduced 50% while equipped as offhand. Unless you are completely removing daggers and wands from being main hand weaps altogether.

Also noticed an increase in spawn rate, not sure if intentional, but if so +1


Sat Oct 06, 2018 6:54 pm
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Joined: Sun Jul 19, 2015 1:21 pm
Posts: 37
Wands are still applying 1/2 stats even when worn with a shield.


Sun Oct 07, 2018 12:29 am
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Joined: Tue Jun 09, 2015 10:50 am
Posts: 526
Location: Huntington Beach, CA
offhand dagger or something for rangers? Can we rework the shot speed?

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Thu Oct 11, 2018 7:31 pm
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