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 Discord update with Ej 8/6/18 
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Joined: Mon Aug 07, 2017 6:00 am
Posts: 886
yepp spin needs a boost for sure


Tue Aug 07, 2018 10:04 pm
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Joined: Tue Apr 05, 2016 2:40 pm
Posts: 3576
Location: U.S.A.
LiftingNerd wrote:
yepp spin needs a boost for sure


its fine in pvp. ive 3-4 killed players with spin on Thor on x1. If theyre max geared its more. If trash geared, 3 hits all the time.

If he boosts spin it should be for PVE only.

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Tue Aug 07, 2018 10:17 pm
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Joined: Wed Mar 18, 2015 5:29 pm
Posts: 2910
Spin blows. That thing can't kill anything worth while. I wouldn't make it how it use to be, but a little bump wont hurt. PvE wise.


Tue Aug 07, 2018 11:07 pm
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Joined: Mon Jun 30, 2014 3:53 am
Posts: 167
Aside from the damage of spin the fact that it causes a delay in meds is extremely annoying.

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Wed Aug 08, 2018 1:27 am
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Joined: Thu Jun 15, 2017 11:54 pm
Posts: 53
Still don't see why he claims multi shouldn't be used as a main attack, where as only spin seems to get effected by this rule, I mean I legit die in 2 multi from 40 wizards with almost 1200hp and 25%amp, if a melee spin me it's gonna be like 12 spins to get me down if it dont out regen.. Multi shouldn't do that much damage in pvp period, all need a Nerf in pvp and spin needs a buff even to compete still after for PvE. Also what this last guy said, you can't even med while you spin which has been an issue since it came out, only when you could fast spin was it even usable to have a chance of meddling when needed


Wed Aug 08, 2018 1:06 pm
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Joined: Tue Aug 07, 2018 5:16 pm
Posts: 8
I missed old spin pvp. I never seen a problem when it took 3-4 spins to kill someone. I mean sh*t a druid can just drop on top of u bomb super fast 3x and ur dead. Spin is broken in all aspects of it.


Wed Aug 08, 2018 3:39 pm
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Joined: Mon Aug 07, 2017 6:00 am
Posts: 886
you cant med during any type of animation

diffrence is spin animation is like 1 secound or more and cant be lowered


Beam juxta etc can all be lowered by cast speed

which is why at a certain cast speed maxi delay completely dissapears

or becomes so low that it isnt noticable


Wed Aug 08, 2018 3:39 pm
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Joined: Mon Aug 07, 2017 6:00 am
Posts: 886
BoneCrusher wrote:
I missed old spin pvp. I never seen a problem when it took 3-4 spins to kill someone. I mean sh*t a druid can just drop on top of u bomb super fast 3x and ur dead. Spin is broken in all aspects of it.


Amen! good ol spin pvp was when xen was at its best


Wed Aug 08, 2018 3:40 pm
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Joined: Thu Mar 05, 2015 9:56 pm
Posts: 406
Location: Florida
BoneCrusher wrote:
I missed old spin pvp. I never seen a problem when it took 3-4 spins to kill someone. I mean sh*t a druid can just drop on top of u bomb super fast 3x and ur dead. Spin is broken in all aspects of it.


What Druid is 3 bombing people? :lol:


Wed Aug 08, 2018 4:11 pm
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Joined: Tue Jul 10, 2018 2:03 pm
Posts: 112
Feral Child wrote:
BoneCrusher wrote:
I missed old spin pvp. I never seen a problem when it took 3-4 spins to kill someone. I mean sh*t a druid can just drop on top of u bomb super fast 3x and ur dead. Spin is broken in all aspects of it.


What Druid is 3 bombing people? :lol:


people with no true amp on the pvp server sadly lol.


Wed Aug 08, 2018 5:12 pm
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