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 White elixers 
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Joined: Tue Jan 30, 2018 7:16 pm
Posts: 7
yeah i really done see why they still work in PVP, should go the way of white potions and hp elixirs and only be used for PVE, people ruin pvp but purposely running in to pvp with no pots with the intention of just letting the bomb almus go off to kill people


Mon Mar 05, 2018 6:18 pm
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Joined: Tue Jun 20, 2017 6:06 pm
Posts: 70
This is an extremely easy fix...

Just nerf the dmg to pvp, not monsters.

If your a fighter class and have certain amount of amp it should just leave u hanging with a sliver of Hp but not kill you.


Mon Mar 05, 2018 8:17 pm
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Joined: Mon Aug 07, 2017 6:00 am
Posts: 649
you need around 90% sp resist to survive a bomb almus...


thats hardly low sp resist

you wont reach those resists as anything but a cleric or druid

without seriously gimping yourself

and even than reaching 90-100% requires alot of gear


Mon Mar 05, 2018 11:40 pm
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Joined: Tue Apr 05, 2016 2:40 pm
Posts: 3101
Location: U.S.A.
warriors easily get 75-100% amp. especially now with vexar/draconic dropping like hot cakes. paladins tank it cuz of paladin buff.

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Tue Mar 06, 2018 2:48 am
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Joined: Tue Jul 25, 2017 7:51 am
Posts: 206
White pots shouldnt increase +hit +def in pvp either. just adds one more thing rich people get over others.

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Rangers mult OP the fragor hits all mobs per arrow which cause mobs to die 1 hit. Even Death dungeon. Make them hit 1 fragor at a time. Druids fragor mult is the same. Melees cant mult pvp rangers cant either. its only fair.


Tue Mar 06, 2018 3:15 am
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Yea I hate being priced out of those 1-2g white pots.


Tue Mar 06, 2018 6:33 am

Joined: Mon Aug 07, 2017 6:00 am
Posts: 649
[quote="Loki"]warriors easily get 75-100% amp. especially now with vexar/draconic dropping like hot cakes. paladins tank it cuz of paladin buff.[/quote]
extremely good geared warriors hit around 70-75%

only way you hit 90-100% on a warrior is if you gimp your attackspeed bigtime


Tue Mar 06, 2018 11:29 am
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Joined: Tue Apr 05, 2016 2:40 pm
Posts: 3101
Location: U.S.A.
Urban Legend wrote:
Yea I hate being priced out of those 1-2g white pots.

:D :D Was thinking the same.

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Tue Mar 06, 2018 1:08 pm
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Joined: Tue Jul 25, 2017 7:51 am
Posts: 206
top

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Rangers mult OP the fragor hits all mobs per arrow which cause mobs to die 1 hit. Even Death dungeon. Make them hit 1 fragor at a time. Druids fragor mult is the same. Melees cant mult pvp rangers cant either. its only fair.


Wed Mar 07, 2018 6:26 am
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Joined: Tue Jun 20, 2017 6:06 pm
Posts: 70
Like I said... certain amount of AMP
When did I say the % amount?
I said just EJ does whatever it takes to make it not kill you. but if you have WAY too low AMp like 15%-35% and below then you will mostly die 1 hit or something like that.
So it respects the original nature of what the item has always been.


[quote="1xstealthx1"]This is an extremely easy fix...

Just nerf the dmg to pvp, not monsters.

If your a fighter class and have certain amount of amp it should just leave u hanging with a sliver of Hp but not kill you.[/quote]


Wed Mar 07, 2018 8:03 pm
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