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 Duration counters for vishabus, omnihabus, glowpot 
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Joined: Mon Aug 07, 2017 6:00 am
Posts: 654
would be nice with Timed counters for vishabus, omnihabus, glowpots, and buffs in general

where once its like 60 secounds left it goes


Fri Feb 09, 2018 12:56 pm
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Joined: Tue Apr 05, 2016 2:40 pm
Posts: 3113
Location: U.S.A.
The idea is fine but the counter is too high. Maybe at 10 seconds left it can blink.

Your vs You're

Fri Feb 09, 2018 1:14 pm

Joined: Mon Aug 07, 2017 6:00 am
Posts: 654
well maybe not 60 sec but 10 definently feels to short maybe

from 30 sec

Fri Feb 09, 2018 1:15 pm
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Joined: Fri Jun 20, 2014 3:48 pm
Posts: 1216
I'm usually against making the packet size bigger, this is not a good enough reason. People like a fast responding game which is something you need to consider with this type of request.

Fri Feb 09, 2018 1:41 pm

Joined: Wed Mar 18, 2015 5:29 pm
Posts: 2683
This is something 2.0 can handle much better right?

Hmmmmm maybe everyone should just play 2.0

***promotion!!!!**** lol

Fri Feb 09, 2018 4:23 pm
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