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 Monster attack speed 
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Joined: Fri Jun 20, 2014 3:48 pm
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I will keep adjusting it until it's at a good point. Keep me updated here on how fast it is.


Tue Jan 30, 2018 7:26 pm
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It seems better now (at least with how fast they hit you), but they run too fast still in my opinion.

edit: Actually i just tested it further. Attack speed still seems too fast. The cron servants swing REALLY fast.


Last edited by dream on Tue Jan 30, 2018 7:39 pm, edited 1 time in total.



Tue Jan 30, 2018 7:36 pm
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still slightly too fast. but WAYYY better.

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Tue Jan 30, 2018 7:36 pm
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Also it seems by changing their attack speed to be based on level/agility it also made the rate at which mage mobs beam you triple. It can be pretty brutal.


Tue Jan 30, 2018 7:53 pm
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higher level ones attack and walk to fast

lowering their walk/attack/cast speed by maybe 25-50% should make it fairly balanced

in the highend areas lvl 90-110 monsters

now the ULTRA highend areas

level 115-120 could probably use a 50-75% decreese in movement/attackspeed


as for the lowend areas i cant really tell


Tue Jan 30, 2018 7:55 pm
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OK, we are on the right track here. I will adjust things again.


Tue Jan 30, 2018 9:47 pm
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also some boss AI's seem abit bugged

they stand still and dont attack for like 5-10 secounds at a time sometimes


Monric is one example of it





keep up the nice new updates lovin it


Tue Jan 30, 2018 10:09 pm
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So it still is pretty hard to hunt places then it was last night.
hurts a lot more.


Wed Jan 31, 2018 2:39 am
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Joined: Thu Sep 18, 2014 10:59 pm
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Monsters are still considerably faster than they were,

thanks for taking your time today and trying to work things back to a more consistent rate.


Wed Jan 31, 2018 3:50 am
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Joined: Fri Jun 20, 2014 10:42 pm
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It's a little faster than previously but I like it. Thanks for tweaking it.


Wed Jan 31, 2018 4:03 am
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