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 incentives for more players to log on x1 (weekend bonuses?) 
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Joined: Wed Dec 16, 2015 3:11 pm
Posts: 648
Xen101 wrote:
Man it's the same story with you guys...

PvP was this. Leveling was that.

All your stories are in the past. Think of something that can be new. Creative. Different.


that doesent bring players back right now to x1 or play x2

Any way good luck with being creative or different. But if i want pve I will play a game like the Witcher. No amount of new "cool" dungeons will make me want to pve in xenimus. I play xenimus because I enjoy the pvp and trading element. Without these I dont play it.

Many of the things I suggest are ignored at first and then finally brought in when a lot of the damage has already been made to the population (ndnt being a prime example)

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The impact of mass ndnt must be corrected to improve trading and the economy.
Cap ndnt to 2, and nerf by 25-40%.


Sat Jun 17, 2017 5:32 am
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Joined: Sun May 07, 2017 6:37 am
Posts: 80
Just keep voicing it ThePoet. Thats what i tell everyone. Just dont become a broken record like Joki


Sat Jun 17, 2017 5:46 am
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Joined: Thu Oct 01, 2015 11:31 am
Posts: 1641
this is funny i recall other players me included suggesting similar things to this

and loki trollin/shutting them down

but now that hes suggesting it he expects to be treated diffrently...

i mean if you act like a scumbag dont expect people to act diffrently towards you

now this being said event weekends could be fun

like Bonus exp weekends

event 1 hunters weekend
100% boosted exp for 24hours
droprates increased by 50-100% for 24hours


event 2
Raiders weekend
bosses spawn every 3-4hours instead of every 12-24
always drop atleast 2 items with 20% chance that 1 of them are tradable

Event 3
PVP Weekend
Full pvp
no bags can be found or bought/traded for during weekend
no redos can be found or bought/traded for during weekend
no maximus amulets can be found or bought/traded for during weekend
no lsas can be found or bought/traded for during weekend

game is full pvp(within 5-10levels) besides Square, Cons, Quest giver, storage merchant locations
after weekends over top player per bracket recieves some kind of reward




the benefits of loggin on would have to be big enough that players actually would bother doing it

_________________
how underpowerd melees really are
what happends when a melee faces a mage

https://www.youtube.com/watch?v=1z0O_wBhkU4&t=46s


Sat Jun 17, 2017 9:50 am
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Joined: Mon Feb 23, 2015 5:48 pm
Posts: 541
I'm for any type of events. And don't worry about xen101, he has bad memory, doesn't remember revive/align mechanics ;-)

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https://www.reddit.com/r/xenimus/


Sat Jun 17, 2017 11:32 am
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Joined: Tue Apr 05, 2016 2:40 pm
Posts: 1790
Location: U.S.A.
Anthrax wrote:
i mean if you act like a scumbag dont expect people to act diffrently towards you


coming from the guy who was noitemed a week ago on his alt account he shares, Ifrit.

100% exp is too much, should be 10-15%.
and drop rate is too much should be 10%. You exaggerate everything to some dumb inflated number.

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EJThayer wrote:
Seems like a good idea to help with that is to have NDNT versions of gear be less powerful than tradable versions.


Sat Jun 17, 2017 12:00 pm
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Joined: Thu Oct 01, 2015 11:31 am
Posts: 1641
uhm i wasnt noitemed?....

get your facts straight
have never been and will never be
as i am a law abiding citizen

_________________
how underpowerd melees really are
what happends when a melee faces a mage

https://www.youtube.com/watch?v=1z0O_wBhkU4&t=46s


Sat Jun 17, 2017 1:18 pm
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Joined: Sun Jan 01, 2017 3:07 am
Posts: 18
RBH 10-15% bonus exp would not make me want to logg back on.
Like the poet said the grinde is nothing eles then boring af!!!!
I got 3 kids and 1 of them got special needs. So the time i have to play games Are limited.
I've loved this game since the first time i played but its waaay to time consuming IF you want to do anything anymore.
That the difference btw now and old xen. Lvls didnt matter in things to do before. There was always pvping or trading.
So 50% exp or more would most def give me a gooooood reason to come back and have a chance to experience anything to do again in the game again.


Sat Jun 17, 2017 1:22 pm
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Joined: Thu Oct 01, 2015 11:31 am
Posts: 1641
exactly this is why i suggested 50-100% increases

that would definently get people to loggon
and in reality its not a big increase

it just means u can get 2days worth in 1 day

_________________
how underpowerd melees really are
what happends when a melee faces a mage

https://www.youtube.com/watch?v=1z0O_wBhkU4&t=46s


Sat Jun 17, 2017 1:24 pm
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Joined: Wed Mar 18, 2015 5:29 pm
Posts: 1821
Ejs working on stuff. Let him make maps and get a team and stuff.

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Xen101 for Admin!
Check out the Stream @ http://www.twitch.tv/sykonetic for World Design stuff!


Sat Jun 17, 2017 1:38 pm
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Joined: Sun Sep 20, 2015 3:54 pm
Posts: 164
im with loki on this.
pretty much every update in the history of updates nerfs or takes something away from the players. its about time something was given back. I for one would be more likely to play again if there were events like boosted xp or drops.


Sat Jun 17, 2017 1:45 pm
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