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Xenimus Progression Idea
http://messageboard.xenimus.com/viewtopic.php?f=3&t=11958
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Author:  Kallen [ Sat Jan 13, 2024 5:01 am ]
Post subject:  Xenimus Progression Idea

Good Evening All,

Quest Idea - TOM, TOV, TOA, TOH, TOS - All Quests Will be given by T3 Castle or Evil Side Castle ( New Tome Idea- Tome of Stat - Gives 1 stat point)
* TOM - You must kill Cron, Spider 10 times to earn TOM
* TOH - You Must Kill Terroth, Quon Vex 10 times to earn TOH
* TOV - You Must Kill Ty Grim, Nath Mog, Vross - 10 times to earn TOV
* TOA - You Must Kill Fervo, Pravus - 10 Times to earn TOA
* TOS (New Tome) - You Must Kill Velenthra 5 times to earn TOS

NDNT Gear Update - The Idea would make raiding a joined world function instead of links fighting for the 1 spawn that occurs in a day.

Tokens - Every boss would deliver a Token to your inventory after every kill - if you hit the DMG or Healing threshold - 1st place Dmg gets 3 tokens - 2nd place Dmg and 1st place healing gets 2 tokens - everyone else gets 1 token - These tokens are identfied by the Individual Boss - Fervo Token - Pravus Token - So on So forth. You can only obtain 1 of each boss award per day - but Bosses spawn every hour to give everyone on the server a chance of obtaining their token. People may assist other people to get their tokens but not be awarded more tokens. Instead of gear dropping from bosses from this point on - Pots would be obtained - Glows, Vishies, Omni Pots, VMPS - every individual would receive 1 of each per boss -

Also in each dungeon - a mob killed has a chance to drop a random token - like a .5% chance to obtain one of the dungeons boss tokens.

Bottom DD Bosses would provide the loot table in that dungeon to be purchased with those tokens - (Merchant @ Enterance of Bottom DD)
Example:
Super Vex Robe - 30 Quon Vex / 30 Terroth Tokens
VOV - 30 Quon Vex / 30 Terroth Tokens
Vex Armor - 20 Quon Vex / 20 Terroth Tokens

Top DD Bosses would Provide the loot table in that dungeon. (Merchant @ Enterance of TOP DD)
Example:
SVOS - 40 Ty Grim, 40 Nath , 40 Vross
Super Vex Hat - 40 Ty Grim, 40 Nath , 40 Vross
SVOV - 30 Ty Grim, 30 Nath, 30 Vross

Fervo and Pravus - would provide the loot table in that dungeon. (Merchant at T3 Castle or Evil Castle)
Oblivion Robe - 40 Pravus, 40 Fervo
Oblivion Armor - 40 Fervo, 40 Pravus
Oblvion Staff, 30 Pravus, 30 Fervo
Oblivion Sword, 30 Pravus, 30 Fervo

Velenthra Token - Can only obtain from boss kills (Elite Token)
Ultra Power Ring - 50 Vel Tokens
Ultra Power Cape - 50 Vel Tokens

Author:  XxStewartsxX [ Mon Apr 01, 2024 2:30 am ]
Post subject:  Re: Xenimus Progression Idea

+1 This is great for all. Gives everyone a chance as long as they work together.

Author:  elegans [ Wed Apr 03, 2024 5:02 pm ]
Post subject:  Re: Xenimus Progression Idea

Great idea. Unfortunately means EJ won't like it.

Author:  Loki [ Wed Apr 03, 2024 5:46 pm ]
Post subject:  Re: Xenimus Progression Idea

Wont work when people have cheats like Xenlua that lets them know when bosses were last killed etc and most casual players wont see raids.

He would have to change the raid system which people have been asking for for years.

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