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 New idea I'm adding 
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Joined: Thu Sep 18, 2014 2:00 am
Posts: 223
There's not even close to the active amount needed to have GvE on

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Wed Dec 20, 2023 12:08 am
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Joined: Fri Jun 20, 2014 10:42 pm
Posts: 657
Forget GvE, add idea that people mentioned earlier in the thread. The ability to break down items into materials!


Wed Dec 20, 2023 3:39 pm
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Joined: Sun Aug 14, 2022 11:30 am
Posts: 18
[quote="Chatoic"]There's not even close to the active amount needed to have GvE on[/quote]

Why does there need to be a high active amount? GvE would work with 2 people.

Also if there's too many on good side, move the Scallions to evil side.


Fri Dec 22, 2023 10:13 pm
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Joined: Thu Sep 18, 2014 2:00 am
Posts: 223
Reasonable P wrote:
Chatoic wrote:
There's not even close to the active amount needed to have GvE on


Why does there need to be a high active amount? GvE would work with 2 people.

Also if there's too many on good side, move the Scallions to evil side.



And its thoughts/suggestions like this that has turned xen into something most people don't play.

GvE would divide the SUPER SMALL community more, that's why there has to be a high active amount.

Use some common sense sheesh - Want pvp? Don't sit at T1 on monsters, go hunt places where you can fight people, Veil, Cron area, etc.

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Sat Dec 23, 2023 3:56 pm
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Joined: Fri Sep 02, 2022 5:04 am
Posts: 17
yes bring back GVE plz


Sun Dec 24, 2023 6:33 am
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Joined: Sun Aug 14, 2022 11:30 am
Posts: 18
I don't know why GvE is supposed to 'divide the community'. People would meet at cons rather than T1 but that's not a division.

For raids and stuff it should just be non PK but that's not a change.


Tue Dec 26, 2023 9:08 am
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Joined: Tue Jul 18, 2017 2:42 am
Posts: 47
What would probably get me to come back and start playing again is if EJ would bring back balance and PVP like it was a long time ago, where PVP was great at all levels (and not just end game) and when a level 62 could still challenge a level 70 and possibly even win if they were skilled and played their cards right. Also, need to make some adjustments to respark interest in PVP. The game is way too PVP stale right now.


Tue Dec 26, 2023 1:41 pm
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Joined: Mon Feb 27, 2023 12:02 am
Posts: 7
I think I have a great idea about receiving extra skill points. While you are working on new quests, can we have extra 5 or less skill points after level 70 when we discover secret paths, shrines, or places? Skill point shrines earned can be spread out at different locations on the map. You touch the shrine, you get one skill point. This has to be difficulty hard. What do you say?


Tue Jan 02, 2024 9:22 pm
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Joined: Tue Apr 05, 2016 2:40 pm
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Location: U.S.A.
not enough ppl active daily for gve.

Either way, any update is better than no update.

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Wed Jan 03, 2024 5:56 pm
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Joined: Tue Jan 26, 2021 3:55 pm
Posts: 77
Bravery wrote:
I think I have a great idea about receiving extra skill points. While you are working on new quests, can we have extra 5 or less skill points after level 70 when we discover secret paths, shrines, or places? Skill point shrines earned can be spread out at different locations on the map. You touch the shrine, you get one skill point. This has to be difficulty hard. What do you say?


Maybe a quest line that interacts with bosses -

Bottom DD - TOM or TOH

TOP DD bosses = TOV

VEL Bosses = TOA

Giving everyone the same ability to level at the same pace. Also Make them NDNT - TOA would still be hard to get - and still can be obtained else where.


Thu Jan 04, 2024 6:03 am
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