After speaking to over 25+ players regarding what 2.0 "needs" to be a successful steam game the following areas seem to be brought up multiple times.
- Levelling areas need to be made BIGGER to support multiple people leveling at once
- Multiple levelling areas for each level tier need to be added ( Levels 10/20/30/40/50/60/70 ) to allow variety when leveling
- Multiple Monster Chain quests ( Similar to the X1 King Quest ) for each level tier rewarding ndnt gear within that bracket to give incentive to level
- Random XP Rewards in most leveling areas like currently in T1 Dungeon etc
Basically EVERYONE i spoke to regarding 2.0 said levelling areas need to be made bigger and we need more variety when leveling.
So i hope this is abit of a player insight for your EJ @ejthayer#9043 regarding what players want and need to find xenimus an enjoyable experience.
This being from people who have played your game for over a decade and i can imagine the steam audience will respond in the same matter if left unattended.
Thanks